Tools
Live channels
Finished videos pushed to YouTube or Facebook as if live — looped for a crowd, or once for a webinar.
What it does
A channel is one or more finished videos in order, pushed to a platform's live ingest. Looped, so a viewer can arrive at any moment and find something on — a concert, a game day, a season of episodes. Once, and the channel switches itself off — a webinar, a talk, a launch at a set hour.
The platform serves the audience. One push from us, any number of viewers; the stream, the chat and the replay are the platform's.
Paste the stream key from the platform's Go live page. It is sent once, kept in a vault, and never shown again — not to us, not in a log, not in the database.
The standard behind it
- The push is a copy, never a second render. Every cut we make already closes a picture group every two seconds, which is what a live ingest needs; the looper reads in real time and hands the bytes on.
- Only finished cuts go live. A channel with a video still rendering refuses to start and names the video.
- Stop is honoured within half a minute: the looper asks whether it is still wanted on every pass and ends the push when the answer is no.
Related tools
- Guests and the green room
A door for your show: guests arrive by a link, wait, watch the show go out, and you bring them up on camera.
- The live room
Comments, super chats, polls and reactions from the audience — on the door, on the console, and on the broadcast every social carries.
- Spyglass
The screen-recording lab: your screen with you in the corner, filed as a recording with its transcript and a page anyone with the link can watch — and still a take you can cut an episode from.
See it run end to end
RookeryOS runs Blue Heron Media’s own channels. Start free — one hour of finished video a month, no card.